Remember they time that you are spending your time in the basement while playing Quake 3, Unreal Tournament 2004, Counter-Strike, Day of Defeat and Return to Castle Wolfenstein? Well, I remember them like it's yesterday. And then Battlefield, Call of Duty, and Halo arrived, The Bigshots of the Industry Today. Main Differences of Classic FPS to Today's FPS: (From my Point of View) * Classical FPS are more fast-paced than today's FPS. * Classical FPS are really Guild Contest-friendly. * Some of Today's FPS perfected the Formula of what Old FPS'es did. * Today's FPS has more fanbases than old fps's * Classical FPS are MODDER FRIENDLY, Today is more protective. (Good Thing Valve has trust on the Community.) and * Classical FPS are more fun than Today's FPS, Current FPS'es is just too serious or mixed personalities. So What's Your Vote?